Tuesday 29 December 2015

The Story so far........

As you have all probably noticed I have not been posting for several weeks this was entirely my fault for not keeping up with the blogging, in which I apologise for. But I am back and I am going to keep on top from now on :).

Well where to start a lot has happened since I last posted. I have fully decided on my idea for my FMP. I have blocked the map out with basic shapes as you will be able to see below in the images. I have started to model the major parts of the map such as the one of the buildings the highway. I have been busy slaving away over the Christmas break at home creating models for my environment and testing them out within my environment. I have also been drawing assets and environment props that will be going within my environment. You can see all of this below except for the concepts as I am currently unable to scan them in.

First off my FMP block out.

This is the basic block out of my environment as you can see in the image I will be creating a cityscape with a highway running through the middle. eventually all these buildings will have vines and moss all over them to make them look grimey and overgrown.






Second the highway and first flat.

This is what I did currently have before leaving for the Christmas period 1 flat (unfinished) highway with lights and a tree.








Where I am currently up to now.

As you can see I have been concentrating on all the small props. I have put them all a base colour as it lets me know which objects still need textures but are fully unwrapped, here are what the colours are.

Red: Dirt Road
Blue: Pavement/Road
Yellow: Broken Highway sign
Green: Chainlink Fence

I have also added in the broken bridge rubble, the grey sign placed over the highway will be animated so that it will rock back and forth continuously. I almost have a second building to go in the scene and some trees are ready to go in.

That is all I have to post right now check checking in for updates and news on the current progress.