Friday 29 April 2016

Catch Up

The Finished Look


After months of work and many set backs we have made it to the end. Above is a final screenshot of the finished level, it is not by far fully completed but the idea and feel are there I think. Whist creating the level I came across problems that I never thought I would of from lighting problems to having to build each building up in sections to my whole environment being laggy due to the amount of objects within my level.

Quick Catch up

After the last post I went back and sorted out several of the problems that where arising such as the road texture not looking too great.



The column texture that I re did as the old texture did not match the other textures and this way it allowed me to place vine all around the column as if they where over grown.



One of many decal textures that I created to make the environment look a little more over grown and destroyed.



One of two butterfly models that i created and placed within my environment to give it a little bit of life.